<sub id="for6y"><s id="for6y"><form id="for6y"></form></s></sub>

    <cite id="for6y"></cite>

        <s id="for6y"></s>
        亚洲一品道一区二区三区,国产无套粉嫩白浆在线,51妺嘿嘿午夜福利,人人妻人人澡人人爽人人精品av,欧美一区二区三区欧美日韩亚洲,欧美一本大道香蕉综合视频 ,884aa四虎影成人精品,国产精品久久久久久福利69堂

        V?lj din plats:

        Plats

        Welcome to the industrial metaverse

        BMW is opening the first entirely virtual factory, two years before the electric vehicle plant in Hungary goes into operation in reality. Siemens is planning billions of euros in investment, in order to create an industrial metaverse in Germany. And KUKA?


        Ulrike G?tz
        den 28 februari 2024
        Technology
        L?stid: 4 minuter

        The industrial metaverse is becoming a place for collaboration, sharing experiences and interaction of the digital twin with the real world – from individual machines and products to entire factories, buildings, cities, networks and transport systems. “As with mobile Internet, looking back, it will not be possible to say when it really started. However, the industrial metaverse will change the way we do business and will shape our daily lives,” says Dr. Quirin Goerz, Chief Information Officer at KUKA.

        According to Matthew Ball, one of the concept’s leading experts and visionaries, the metaverse is a virtual 3D world rendered in real time. Unlimited number of users can immerse themselves in this world and experience it synchronously. The metaverse comprises multiple groups. Of decisive importance for KUKA is the so-called realworld metaverse or the industrial metaverse. It facilitates topics such as Industrie 4.0, digital twins or simulation and engineering environments. 

        The metaverse is usually mistakenly referred to as Virtual Reality (VR), whereas in actual fact the VR is merely a way of experiencing the metaverse. 

        What is already possible today: How KUKA is using the technology

        Applications for the industrial metaverse arise along the entire value creation chain. The goal is often to simulate and optimize processes already in a virtual setting, or to be able to carry out servicing and assembly training in complex environments in the metaverse.

        Goerz gives a striking example: “It is naturally better to practice the right way of handling a burning fork lift truck in the metaverse than in real life. We can also see a preliminary stage of the industrial metaverse with the ‘KUKA Dome’ in our systems engineering division. Customers meet in this 3D environment and are surrounded by virtual factory layouts. This facilitates both communication and targeted planning of new production concepts,” says Goerz.

        Virtual Reality is a technology that creates its own reality and consists of purely digital models and content. Examples fromKUKA Group: KUKAKUKA.Sim and the VR viewer from Visual Components.

        The Finnish 3D simulation specialists Visual Components, who belong to the KUKA Group, also offer an interface to the NVIDIA Omniverse with their connector, so that customers can work together in the best possible way in the metaverse and implement projects faster.

        The VC team is working to increase the use of AI-driven technology in digital twins. Simulation data are enriched with physics-based digital models, real-time data and photorealistic representations. The result: a digital twin of the production environment that is very close to reality. “Closing this so-called sim-to-real gap is the overall goal that we are pursuing with such developments,” explains Goerz.

        The software products offered by Visual Components make it possible to experience the metaverse in Virtual Reality.

        When will we experience the metaverse?

        Even the most powerful virtual 3D worlds, such as the online games Minecraft, Roblox or Fortnite, are not yet able to fulfill Ball’s definition.
        They currently still come up against their limits. For example, the latency of fiber optic cables is limited by the laws of physics, as it is only up to a certain extent possible to transfer data at the speed of light. What else is needed on the way to the metaverse:

        1. High bandwidth: The bandwidth is similar to a motorway and the number of lanes. The more lanes there are, the more vehicles can travel from A to B in a given time. The same applies to the Internet. The more bandwidth is available, the more data can be transferred from server A to server B.
        2. Low latency: The latency can be compared to the speed limit on a motorway. The lower the speed, the fewer vehicles will travel from A to B in a given time. This also applies to the Internet. Low latency thus means the transfer of less data from A to B.

        “Bandwidth and latency are not yet good enough, but are improving rapidly. It will take another five to ten years to experience the real metaverse,” predicts Goerz.

        Augmented Reality is is a technology that enriches the real world with digital content. Example from KUKA Group: the KUKA.MixedReality Assistant mobile app.

        According to the Metaverse Market Research Report, the metaverse market will grow around 45 percent annually by 2030. By the end of this decade, the
        industrial metaverse is expected to be a market worth 100 billion dollars, and growing faster than the consumer metaverse and the workplace metaverse combined.

        Om f?rfattaren:
        N?sta artikel
        主站蜘蛛池模板: 精品少妇爆乳无码aⅴ区| 无码粉嫩虎白一线天在线观看| 成人国内精品久久久久影院| 99中文在线精品 | 日本亚洲色大成网站www久久| AV永久天堂一区二区三区 | 久久精品国产亚洲一级二级| 唐人社视频呦一区二区| 日本中文字幕有码在线视频| 中文字幕久久久久人妻中出| 国产高清精品免费在线| 中文字幕无码人妻丝袜| 一区二区不卡国产精品| 日韩一二区在线| 日本中文字幕不卡在线一区二区| 久久精品导航| 中文字幕少妇人妻精品| 在线播放国产精品三级网| jizzy| 亚洲综合另类| 亚洲精品tv久久久久久久久久| 成人免费ā片在线观看| 国产成人高清亚洲综合| 久久综合图区亚洲综合图区| 亚洲天天操| 国产精品午夜波多野结衣性色| 蜜臀久久精品亚洲一区| av资源免费看| 亚洲中文字幕无码一久久区| 成年人午夜免费视频| 熟女Www亚洲国产W| 国产精品一区二区小视频| 你懂的国产在线| 日本草逼视频免费观看| 久久精品国产一区二区电影| 免费av网站| 国产一区二区亚洲精品| 国产精品制服丝袜在线官网| 欧美黑人又粗又硬XXXXX喷水| 婷婷综合久久一区二区三区| 中文字幕一区二区三区四区五区|